It seems like every year we struggle to convert at the end of halves, in past years it was Malcolm Delaney that seemingly always seemed to miss down the stretch. I decided to look at how Erick Green has done at the end of the first half, and at the end of 2nd halves/OT.
These stats are on shots taken with less than 10 seconds taken in a half only, and I did not count half court heaves, only decent opportunities.
- End of 1st Half: 1/6 (the 1 was a 3-pointer against duke @ VT with Tech down 13)
- End of 2nd Half/OT: 1/9 (the 1 was his layup on Saturday at duke with VT down 5 with 4 seconds to go)
- TOTAL: 2/15
- At the End of Games with a chance to tie or win the game: 0/6
Erick was just 1/4 on Saturday at duke in the final seconds of halves/OT, and the one make was seemingly meaningless with Tech down 2 possessions and duke basically parting like the Red Sea to avoid fouling.
I’m certainly not dogging Erick Green. He’s our best player. But you see a theme now between Delaney and Green – having these guys try and break down the opponent off the dribble and shoot a pull-up jumper or runner simply isn’t working. Our two game-winners came off an offensive rebound (Doe Doe off a missed 3-pointer by Brown vs bc) and a 3-pointer off a pass (Eddie to Hudson vs georgia tech).
Here’s what I’d like to see:
- Screens: Run someone like Eddie or Hudson off a curl screen and get them a jumper in rhythm off the elbow extended, as we did on Zo’s 3 to put Tech up 3 with 1:30 to go, or twice in OT.
- Drive and Kick: Similar to what fsu did to beat us with Peterson kicking to Snaer. To be fair, the defender stayed with Eddie yesterday as he slid in behind Green at the end of regulation. duke did a good job of staying home. But I also don’t think Green even thought of passing. You need multiple guys moving to give options, and if the defense does stay home, then you drive deeper (not pulling up from 15-feet) and either going hard at the rim to get a foul (see Rivers — 17 FTs yesterday?!) or dump it off to Raines or Doe Doe when the post defender commits.
Point is, we need to try something different. Clearly the dribble drive ain’t working.